An invisible tunnel (upload/download, import/access) exists on the screen, which divides the direction of the signals into two. Each speckle of light is a perspective point based on the pixel signal; there is no near and far depth of field, no large or small dimension, and no field of view. Bits with values of 1 or 0 are infinitely repeated in a back-and-forth motion and form the realistic image presented.
Pixel and Star Cluster reconstructs the visuality involved with mechanical images via the concept of pixels. It is a site-specific series that I create by arranging fluorescent RGB color pixels, with numerous fluorescent light speckles shown together in the dark to form the self-illuminating screen image. The result is a “machine’s image” that wasn’t produced by an image-processing machine, so does it still considered as an image?
I attempted to present the production mechanisms behind the images by the power of human hands, creating an alternative reality to reinterpret and reassess their meaning when viewed.
Pixel and Star Cluster reconstructs the visuality involved with mechanical images via the concept of pixels. It is a site-specific series that I create by arranging fluorescent RGB color pixels, with numerous fluorescent light speckles shown together in the dark to form the self-illuminating screen image. The result is a “machine’s image” that wasn’t produced by an image-processing machine, so does it still considered as an image?
I attempted to present the production mechanisms behind the images by the power of human hands, creating an alternative reality to reinterpret and reassess their meaning when viewed.